Bloodforge (Xbox 360 Arcade)

Bloodforge (Xbox 360 Arcade)

Bloodforge (Xbox 360 Arcade)

Bloodforge (Xbox 360 Arcade)

Bloodforge (Xbox 360 Arcade)

Bloodforge (Xbox 360 Arcade)

First published in Game Reviews

Reviewed On: Xbox 360

Available For: Xbox 360

Publisher: Microsoft

Developer: Climax

Genre: Action

Age: 18 (PEGI)

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It’s not for the faint-hearted, nor is it for the faint willed. It will test stomachs just as much as a gamer’s mettle. It’s challengingly bloody; it’s bloody challenging.

Crom was a warrior with a passion for battle, a lust for blood, and the battle sense of a million generals. Haunted by it all, he one day gave up the fight, took a wife, and settled down to raise a family.

In a cruel trick from the gods, Crom is forced to slay his wife. Driven by revenge and coaxed by a mysterious entity, Crom ventures into the Bloodforge to gain his vengeance.

The path is enveloped in scenery of monotone proportions. There is colour, but it’s sparse and faint - the only vibrancy coming from the red rich blood that stains the sands, coats the blades, and permeates through the airwaves.

Being a hack-and-slash action game combos are both encouraged and rewarded, whilst different weapons provide a variation in moves. Magic and summonings can also been thrown into the mix, and with finishing moves for the taking, battles can be satisfying. However, the lack of a lock-on system is painstakingly felt, as the camera constantly swings out of any kind of logical view.

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But aside from the awkward combat, the general difficulty level is top-notch. Expect big difficulty spikes and consequently a grave-load of dying.

What’s even more challenging is putting up with the monotonous music. It will make you want to stick pencils through your eardrums - although muting the TV is probably the less painful option.

Bloodforge’s ambition is huge - it tries to be epic for a trivial price. The bare-bones of a decent game are there, but it’s clad with the flesh of far too many errors.

SCORE: 4 / 10

PROS: Plenty of moves and plenty of weapons. The washed out colours give the game a fabulous vaneer.

CONS: No combat lock-on system leads to some ghastly camera angles, which in turn leads to inevitable death. But then death would be preferable to listening to the music.

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